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microethology

Seth Giddings' research site

Category: creative AI

Crete 3/3: Bronze Age robot

Posted on May 15, 2024May 15, 2024 By sethgiddings

Crete gets a direct mention in Toy Theory through the mythical automaton Talos. Constructed by the smith god Hephaestus, this giant bronze warrior patrolled…

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the machine wants to play

Posted on April 18, 2024June 6, 2024 By sethgiddings

Slideshow sketch of a ludic/media archaeology of AI, A-Life and robotics. Displayed at the University of Southampton AI Arts Festival, 2nd June 2024. Designed…

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a cluttered desk from this research workshop, with coloured felt, pens and a Sphero robot

re-imagining the gallery with AI

Posted on March 21, 2024March 21, 2024 By sethgiddings

A short article on a recent-ish pilot project, Chatbots in the Gallery, in Re:Action, the University of Southampton’s research magazine.

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robot ludologists

Posted on January 22, 2023January 22, 2023 By sethgiddings

video on its way

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Venn diagram with automata and simulacra as the main headings. The automata circle includes industrial robots & roombas, bots and intelligent agents, smart toys and devices. The simulacra circle: photorealist digital images, computer modelling. In the overlap: industrial robots, videogame NPCs and vehicles, Furby and animatronics.

AI has always been a toy

Posted on July 7, 2022July 7, 2022 By sethgiddings

We should look to the digital game for the most compelling and generative toyetic source of concepts and material developments in artificial life and…

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poster for conference. See the link in the main post text for all the details.

small thoughts on AI & smart design

Posted on April 20, 2022July 7, 2022 By sethgiddings

A 5 minute panel presentation for the WSA Smart Design for the Future conference, 20/4/22, organised by Dr Yuanyuan Yin. Full details on the…

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analogue ai animal activity

Posted on February 17, 2022 By sethgiddings

Animal AI and A-Life ideas by level 1 Games Design & Art students: non-digital modelling of social behaviour, ecosystems and resources, sensing, movement and…

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artificial animals games intelligence

Posted on February 17, 2022February 17, 2022 By sethgiddings

A lecture for year 1 BA Games Design & Art, Winchester School of Art, University of Southampton  

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Building a creative AI Lab

Posted on February 16, 2022February 25, 2022 By sethgiddings
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robot zoo

Posted on November 24, 2021November 24, 2021 By sethgiddings

Our Creative AI in the Robot Zoo room at the University of Southampton Hands-on Humanities Day, Saturday 20th November 2021. AI and robots are…

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Surviving the Singularity

Posted on October 25, 2021November 24, 2021 By sethgiddings

Please go here: http://www.microethology.net/robot-zoo/  

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chatbots in the gallery

Posted on October 11, 2021February 8, 2022 By sethgiddings

Earlier this year we ran a Web Science Institute-funded pilot project called ‘Chatbots in the Gallery.’ The project team, Dr Sarah Hayden, Samantha Schäfer,…

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what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

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