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microethology

Seth Giddings' research site

Tag: nature

analogue ai animal activity

Posted on February 17, 2022 By sethgiddings

Animal AI and A-Life ideas by level 1 Games Design & Art students: non-digital modelling of social behaviour, ecosystems and resources, sensing, movement and…

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artificial animals games intelligence

Posted on February 17, 2022February 17, 2022 By sethgiddings

A lecture for year 1 BA Games Design & Art, Winchester School of Art, University of Southampton  

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ethology of AI

Posted on October 1, 2020 By sethgiddings

What are the implications of taking the animality of AI and A-Life entities as real and not metaphorical or symbolic? This question in turn…

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not not animals

Posted on July 19, 2020July 19, 2020 By sethgiddings

Does it make any sense to consider virtual animals as animal in any serious way? Both the naturalistically-rendered wolves of Legend of Zelda: the…

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one or several artificial wolves

Posted on May 3, 2020May 3, 2020 By sethgiddings

Link encounters a group of animals on a green, grassy hillside, beautifully animated in the rich landscape. Large birds, and a wild boar, promise…

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AI and the future of play

Posted on January 9, 2020July 2, 2020 By sethgiddings

Placeholder for a position statement on my current research and teaching on the genealogy and emergent dimensions of artificial intelligence in play and technoculture.

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AI & the achievement of animals

Posted on July 26, 2019July 2, 2020 By sethgiddings

A stork and a wild pig in Breath of the Wild are distinct species only in a decorative sense, as mise-en-scene of the open dynamic world….

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ethology (notes for a picture essay)

Posted on May 3, 2018 By sethgiddings

   

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small steps to an ethology of mind and media

Posted on December 10, 2015July 2, 2020 By sethgiddings

Slides for my talk at the Media Theory in Transit symposium organised by Yigit Soncul and Jussi Parikka at Winchester School of Art, 24th…

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DiGRA 2015: the past and future of players

Posted on June 10, 2015October 26, 2016 By sethgiddings

ecological and ethological studies of children’s play My contribution to the DiGRA 2015 panel From Game Studies to Studies of Play, with Frans Mäyrä, Sebastian…

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Animal Crossing economics

Posted on April 12, 2014September 23, 2021 By sethgiddings

The clock and the world’s temporality in Animal Crossing are completely integral. The clock isn’t a measure of time, but virtual time’s arrow itself,…

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Orangujam

Posted on October 25, 2013October 26, 2016 By sethgiddings

An enchanting talk by Hanna Wirman at the Bristol Games Hub yesterday. Every time I hear Hanna speak of her research designing games for…

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what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

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