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microethology

Seth Giddings' research site

Tag: ALife

analogue ai animal activity

Posted on February 17, 2022 By sethgiddings

Animal AI and A-Life ideas by level 1 Games Design & Art students: non-digital modelling of social behaviour, ecosystems and resources, sensing, movement and…

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artificial animals games intelligence

Posted on February 17, 2022February 17, 2022 By sethgiddings

A lecture for year 1 BA Games Design & Art, Winchester School of Art, University of Southampton  

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Surviving the Singularity

Posted on October 25, 2021November 24, 2021 By sethgiddings

Please go here: http://www.microethology.net/robot-zoo/  

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close up of a discarded filthy toy, a purple and grey monkey

Toy Theory

Posted on March 3, 2021March 16, 2021 By sethgiddings

My book, Toy Theory, will be published by MIT Press in 2023. Here’s a section of the proposal: Headline Rethinking culture, media, technology and the…

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ethology of AI

Posted on October 1, 2020 By sethgiddings

What are the implications of taking the animality of AI and A-Life entities as real and not metaphorical or symbolic? This question in turn…

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not not animals

Posted on July 19, 2020July 19, 2020 By sethgiddings

Does it make any sense to consider virtual animals as animal in any serious way? Both the naturalistically-rendered wolves of Legend of Zelda: the…

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game | death | worlds

Posted on May 21, 2020May 21, 2020 By sethgiddings

I compiled this sometime in the mid-2000s, as a curated list for Furtherfield. Riffing on gameworlds and lifeworlds, it resonates nicely with my current…

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AI and the future of play

Posted on January 9, 2020July 2, 2020 By sethgiddings

Placeholder for a position statement on my current research and teaching on the genealogy and emergent dimensions of artificial intelligence in play and technoculture.

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AI and games

Posted on November 21, 2019July 2, 2020 By sethgiddings

Workshop with level 3 Games Design & Art students, October 2019 references: Giddings, Seth 2014 ‘Soft worlds and AI’ (extract from chapter 3 of)…

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AI & the achievement of animals

Posted on July 26, 2019July 2, 2020 By sethgiddings

A stork and a wild pig in Breath of the Wild are distinct species only in a decorative sense, as mise-en-scene of the open dynamic world….

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robots for everyone

Posted on May 29, 2019July 2, 2020 By sethgiddings

As I’m working on a cluster of ideas about robots, AI, automata and animals, here is an entry on Robot that I wrote for The International…

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we both know your yearnings

Posted on April 30, 2018July 2, 2020 By sethgiddings

I know who I am, but who are we? Distributed subjectivity in the postindustrial machinic phylum. The card is delivered to me from a…

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what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

recent posts

  • robot ludologists
  • robot zoo SOTSEF
  • Unbox: Cardboard Cinema
  • AI has always been a toy
  • Mr Happy

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