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microethology

Seth Giddings' research site

Tag: transduction

Unbox: The speed and slowness of Lucy, Batman, Batman, Gandalf, and Dumbledore

Posted on July 2, 2020July 2, 2020 By sethgiddings

Microethology of toys-to-life (from proposal for Toy Theory book)   – I’m going to build Dumbledore [sings:] Dumbledore, Dumbledore… – Technically, you’re building Gandalf…

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prosthetic imagination, augmented memory

Posted on September 23, 2016September 23, 2016 By sethgiddings

What did I say at the ‘Amusing and Disturbing’ symposium on gaming and children at the Tekniska Museet in Stockholm in April? Ah, I…

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distributed imagination

Posted on September 14, 2016July 2, 2020 By sethgiddings

Distributed imagination: small steps to an ethology of mind and media This project will theorise the imagination in postdigital mediated environments. Imagination has at…

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prosthetic imagination

Posted on January 12, 2015December 10, 2015 By sethgiddings

Rules themselves create fictions by the very fact of complying with their respective rules, is separated from real life where there is no activity…

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Gameworlds in sight…

Posted on January 28, 2014October 26, 2016 By sethgiddings
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Connecting the Dots…

Posted on April 17, 2013October 11, 2016 By sethgiddings

I presented at Connecting the Dots: movement, space and the digital image at Cambridge University’s CRASSH last Friday – thanks to a kind invitation from Jenna Ng. I shared…

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permeable realities

Posted on April 17, 2013July 2, 2020 By sethgiddings

    Video here. Current developments in mobile and locative media, and in augmented / mixed reality media (for instance at the Pervasive Media Studio…

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The Reality of Imagination

Posted on August 3, 2012October 11, 2016 By admin

A moment that didn’t make it into the final video version of a microethological study of play across a Real-Time Strategy game (Age of…

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what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

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