Out now! Playthings and Playtimes: play, affect and material culture in the ludic world (UCL Press 2025). In print and open access. Edited by…
Category: design for postdigital play
read me!
Nearly all of my publications are freely available, either open access or in ‘author’s version’ format. Please see the Publications page. And do get…
technology and play
Hot off the press: Playground equipment: postdigital design and the mechanics of history, urban space, and play. Space and Culture 27(2). Open access: https://journals.sagepub.com/doi/10.1177/12063312231213261…
postdigital playgrounds
Text and images from my contribution to the A is for Age-Appropriate panel at CCA 2023, with Sara Grimes, Darshana Jayemanne, Bronwen Swerdfager, and…
small thoughts on AI & smart design
A 5 minute panel presentation for the WSA Smart Design for the Future conference, 20/4/22, organised by Dr Yuanyuan Yin. Full details on the…
transmedia toyetics
An MA Global Media Management workshop with Maggie Li and Megen de Bruin-Molé: incorporating toy mechanics and media into transmedia storyworlds. Here are monsters…
industrial creativity
Lovely responses from year 2 BA Graphic Arts students to my talks on the ideologies and practicalities of industrial creativity and play. I love…
artificial animals games intelligence
A lecture for year 1 BA Games Design & Art, Winchester School of Art, University of Southampton
robot zoo
Our Creative AI in the Robot Zoo room at the University of Southampton Hands-on Humanities Day, Saturday 20th November 2021. AI and robots are…
Surviving the Singularity
Please go here: http://www.microethology.net/robot-zoo/
chatbots in the gallery
Earlier this year we ran a Web Science Institute-funded pilot project called ‘Chatbots in the Gallery.’ The project team, Dr Sarah Hayden, Samantha Schäfer,…











