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microethology

Seth Giddings' research site

Category: design for postdigital play

hybrid ontology of mobile gaming

Posted on October 8, 2013October 11, 2016 By sethgiddings

‘Within the phenomenological framework, we can see how the mobile game-play in both urban and domestic places evokes particular kinds of embodiment, indicative of…

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Nesta R&D Digital Fund: DanceTag project

Posted on September 29, 2013October 11, 2016 By sethgiddings

More on this new project soon, and plenty of posts to follow. I’ll write up a clearer outline of what we’re doing, but here’s…

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researching the dancers

Posted on September 26, 2013October 11, 2016 By sethgiddings

As research partner on this project I will be regularly blogging on the research methods I’m using, adapting and inventing. The research will involve:…

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Configuring the dancer

Posted on April 19, 2013October 11, 2016 By sethgiddings

In the DNS / Stratus usability trials, neither machine nor user is settled / experienced / established. Consequently, the interactions are part of the…

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NESTA Digital R&D bid success

Posted on April 17, 2013October 11, 2016 By sethgiddings

This marks the start of a new project. I’m the academic research lead on a collaboration between Pavilion Dance and Mobile Pie to develop…

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what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

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