full article here Re-reading Iona Opie’s The People in the Playground (1994) I was struck by the fact that the children she was watching,…
Play Sandbox showcase
Two big play tests for the Connected Play swing project Light Bug over the past couple of months. Details to follow but here is…
swing test
Brandon Hill Park, one cold, wet and windy December evening…
prosthetic imagination
Rules themselves create fictions by the very fact of complying with their respective rules, is separated from real life where there is no activity…
Animal Crossing economics
The clock and the world’s temporality in Animal Crossing are completely integral. The clock isn’t a measure of time, but virtual time’s arrow itself,…
DanceTag on the AHRC home page…
And here’s an interview I gave about the project.
robots are go
With Silas Adekunle of Reach Robotics I have just been awarded a REACT Prototype grant to research playful robotics. More as it develops, but…
DanceTag at the AHRC Creative Economy Showcase
12th March 2014, London
soft worlds
Extracts from a chapter from Gameworlds: virtual media & children’s everyday play: Soft Worlds
towards the phenomenology of Angry Birds
draft: The phenomenology of Angry Birds, or, how to live in virtual gravity [PDF download here] Abstract Taking the popular mobile game Angry Birds…










