Rules themselves create fictions by the very fact of complying with their respective rules, is separated from real life where there is no activity…
Animal Crossing economics
The clock and the world’s temporality in Animal Crossing are completely integral. The clock isn’t a measure of time, but virtual time’s arrow itself,…
DanceTag on the AHRC home page…
And here’s an interview I gave about the project.
robots are go
With Silas Adekunle of Reach Robotics I have just been awarded a REACT Prototype grant to research playful robotics. More as it develops, but…
DanceTag at the AHRC Creative Economy Showcase
12th March 2014, London
soft worlds
Extracts from a chapter from Gameworlds: virtual media & children’s everyday play: Soft Worlds
towards the phenomenology of Angry Birds
draft: The phenomenology of Angry Birds, or, how to live in virtual gravity [PDF download here] Abstract Taking the popular mobile game Angry Birds…
AHRC Creative Economy Showcase Event
My application for a DanceTag stand at the AHRC Creative Economy Showcase on Wednesday 12th March has been accepted. The event will, it promises: Highlight…
Augmented Dance
DanceTag dissemination at the Pervasive Media Studio: Augmented Dance – A Conversation Tuesday, March 4th 10:00 – 17:00 Pervasive Media Studio Bristol UWE Bristol’s Digital…







