Skip to content
  • creative AI
  • toy theory
  • gameworlds
  • media ethology
  • distributed imagination
  • design for postdigital play
  • left optimism
  • ludic economies
  • publications
  • about Seth Giddings
  • art
  • sketchbook
  • Toy Theory
  • Slottica

microethology

Seth Giddings' research site

Phantasmagoria & technicity

Posted on December 5, 2018January 10, 2019 By sethgiddings

Resources and links for my talk at the Cologne Games Lab 5th December 2018. I’ll work this up into a full post with the slides soon:

bad play and phantasmagoria (extract from Gameworlds: virtual media and children’s everyday play)

Bright bricks dark play draft: on the impossibility of studying LEGO (from Mark J.P. Wolf (ed.) LEGO Studies, New York: Routledge 2014.

Recommended

  • Claud Shannon riding his unicycle round Bell Labs
    best inventions
  • cover
  • monochrome detail from Breughel's painting of children at play, depicting a child on a hobby-horse
    a toy theory of knowledge and belief
  • Crete 3/3: Bronze Age robot

Post navigation

paracosmic
the office as medium (rough draft)

Leave A Comment Cancel reply

Your email address will not be published. Required fields are marked *

pages

  • about Seth Giddings
  • art
  • contact
  • publications
  • sketchbook
  • Toy Theory

what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

recent posts

  • best inventions
  • toyetic thinking
  • cover
  • a toy theory of knowledge and belief
  • Crete 3/3: Bronze Age robot

Find

Explore

affect AI ALife AR attention augmented reality black box creativity DCRC design embodiment ethnography ethology gesture imagination individuation kinokulture knowledge ludic economies media ecology mixed reality mobile media museums nature objects play post-phenomenology presentations protopolitics pythiatechnics robots simulation software symbolic exchange technoculture time toys transduction video virtual gravity voodoo methodology VR
Pingraphy powered by WordPress