Skip to content
  • creative AI
  • toy theory
  • gameworlds
  • media ethology
  • distributed imagination
  • design for postdigital play
  • left optimism
  • ludic economies
  • publications
  • about Seth Giddings

microethology

Seth Giddings' research site

Phantasmagoria & technicity

Posted on December 5, 2018January 10, 2019 By sethgiddings

Resources and links for my talk at the Cologne Games Lab 5th December 2018. I’ll work this up into a full post with the slides soon:

bad play and phantasmagoria (extract from Gameworlds: virtual media and children’s everyday play)

Bright bricks dark play draft: on the impossibility of studying LEGO (from Mark J.P. Wolf (ed.) LEGO Studies, New York: Routledge 2014.

Recommended

  • a sequence of three images: on the left Calvin and Hobbes enjoying outdoor play, on the right a screenshot of the landscape in the game Legend of Zelda Ocarina of Time and in the middle a children's playground with climbing frames and other equipment.
    postdigital playgrounds
  • Game board featuring movie studio / business theme, with paper money and plastic figures
    toy economics
  • Two Playmobil toy crocodiles in green plastic. Their jointed mouths are open.
    toy animals
  • robot ludologists

Post navigation

paracosmic
the office as medium (rough draft)

Leave A Comment Cancel reply

Your email address will not be published. Required fields are marked *

pages

  • about Seth Giddings
  • contact
  • links
  • publications

what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

recent posts

  • postdigital playgrounds
  • toy economics
  • toy animals
  • PhD as play workshop
  • robot ludologists

Find

Explore

affect AI ALife AR attention augmented reality black box creativity DCRC design embodiment ethnography ethology gesture imagination individuation kinokulture knowledge ludic economies media ecology mixed reality mobile media museums nature objects play post-phenomenology presentations protopolitics pythiatechnics robots simulation software symbolic exchange technoculture time toys transduction video virtual gravity voodoo methodology VR
Pingraphy powered by WordPress