Skip to content
  • creative AI
  • toy theory
  • gameworlds
  • media ethology
  • distributed imagination
  • design for postdigital play
  • left optimism
  • ludic economies
  • publications
  • about Seth Giddings
  • art
  • sketchbook
  • Toy Theory
  • Slottica

microethology

Seth Giddings' research site

Author: sethgiddings

drawing without light

Posted on October 15, 2013October 11, 2016 By sethgiddings

Just published, a new version of Martin Lister (ed.) The Photographic Image in Digital Culture, London: Routledge. I have an essay in it on…

0

dancing with technology

Posted on October 15, 2013October 11, 2016 By sethgiddings

Dancing with Technology: Mobile Pie’s Richard Wilson talks about DanceTag How game developers and a dance agency are collaborating on a playful app to…

0

actualite as (machine) ethnography

Posted on October 11, 2013October 11, 2016 By sethgiddings

Cinema of attractions as de facto ethnographic film… the actualities captured royalty, children, native cultures, everyday life, urban panoramas. The cinema provided its own…

0

gender gamified

Posted on October 10, 2013October 11, 2016 By sethgiddings

From a discussion on Kotaku.com following the redesign of female soldiers in Warface for the Russian market, apparently based on a survey of Russian…

0

DanceTag in the wild

Posted on October 8, 2013October 11, 2016 By sethgiddings

A moment from a playtesting / publicity event for the Dancetag project as part of the Digital Festival in Brighton. A group of women…

0

hybrid ontology of mobile gaming

Posted on October 8, 2013October 11, 2016 By sethgiddings

‘Within the phenomenological framework, we can see how the mobile game-play in both urban and domestic places evokes particular kinds of embodiment, indicative of…

0

Nesta R&D Digital Fund: DanceTag project

Posted on September 29, 2013October 11, 2016 By sethgiddings

More on this new project soon, and plenty of posts to follow. I’ll write up a clearer outline of what we’re doing, but here’s…

0

at play in the flocking routine 2

Posted on September 28, 2013July 2, 2020 By sethgiddings

From a draft version of a chapter for Michelle Henning’s forthcoming collection on Museum Media. Accompanying video is here.   Occupying the final room…

1

at play in the flocking routine

Posted on September 28, 2013July 2, 2020 By sethgiddings

A few lo-res seconds of an interactive video installation at the Wildwalk science centre in Bristol (closed in 2007). The fish move and respond…

2

researching the dancers

Posted on September 26, 2013October 11, 2016 By sethgiddings

As research partner on this project I will be regularly blogging on the research methods I’m using, adapting and inventing. The research will involve:…

0

Configuring the dancer

Posted on April 19, 2013October 11, 2016 By sethgiddings

In the DNS / Stratus usability trials, neither machine nor user is settled / experienced / established. Consequently, the interactions are part of the…

0

Deleuze and ethology

Posted on April 19, 2013October 11, 2016 By sethgiddings

The term ethology originates in the study of animal behaviour, the affects and capacities of animals and their environment. Gilles Deleuze (1992), with his…

0
Posts navigation
Older posts
Newer posts

pages

  • about Seth Giddings
  • art
  • contact
  • publications
  • sketchbook
  • Toy Theory

what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

recent posts

  • read me!
  • Toys or barbarism
  • ToyTheory reviews
  • best inventions
  • toyetic thinking

Find

Explore

affect AI ALife AR attention augmented reality black box creativity DCRC design embodiment ethnography ethology gesture imagination individuation kinokulture knowledge ludic economies media ecology mixed reality mobile media museums nature objects play post-phenomenology presentations protopolitics pythiatechnics robots simulation software symbolic exchange technoculture time toys transduction video virtual gravity voodoo methodology VR
Pingraphy powered by WordPress