Skip to content
  • creative AI
  • toy theory
  • gameworlds
  • media ethology
  • distributed imagination
  • design for postdigital play
  • left optimism
  • ludic economies
  • publications
  • about Seth Giddings

microethology

Seth Giddings' research site

gesture, play, and video

Posted on August 6, 2015October 26, 2016 By sethgiddings

 

gesture from Seth Giddings on Vimeo.

Recommended

  • robot ludologists
  • Nineteenth Century cardboard toy theatre
    Unbox: Cardboard Cinema
  • Venn diagram with automata and simulacra as the main headings. The automata circle includes industrial robots & roombas, bots and intelligent agents, smart toys and devices. The simulacra circle: photorealist digital images, computer modelling. In the overlap: industrial robots, videogame NPCs and vehicles, Furby and animatronics.
    AI has always been a toy
  • still from video essay, a child's hand and toys in a sunlit paddling pool
    Mr Happy

Post navigation

gesture, technology and play
global media mo(ve)ment

Leave A Comment Cancel reply

Your email address will not be published. Required fields are marked *

pages

  • about Seth Giddings
  • contact
  • links
  • publications

what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

recent posts

  • robot ludologists
  • robot zoo SOTSEF
  • Unbox: Cardboard Cinema
  • AI has always been a toy
  • Mr Happy

Instagram

giddingsseth

Instagram post 18030378484471065 Instagram post 18030378484471065
Making illustrations for the book with @oh_that_da Making illustrations for the book with @oh_that_dave_gibbons #toytheory
Isle of Wight from Highcliffe Isle of Wight from Highcliffe
Hengistbury Head and Mudeford from Highcliffe Hengistbury Head and Mudeford from Highcliffe
Load More Follow on Instagram

Find

Explore

affect AI ALife AR attention augmented reality black box creativity DCRC design embodiment ethnography ethology gesture imagination individuation kinokulture knowledge ludic economies media ecology mixed reality mobile media museums nature objects play post-phenomenology presentations protopolitics pythiatechnics robots simulation software symbolic exchange technoculture time toys transduction video virtual gravity voodoo methodology VR
Pingraphy powered by WordPress