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microethology

Seth Giddings' research site

Tag: play

A Zubat at WSA

Pokémon Go as distributed imagination

Posted on October 19, 2016October 19, 2016 By sethgiddings

Here’s a draft of a short article accepted for a special section of Mobile Media & Communication on Pokémon Go:   The appeal of…

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prosthetic imagination, augmented memory

Posted on September 23, 2016September 23, 2016 By sethgiddings

What did I say at the ‘Amusing and Disturbing’ symposium on gaming and children at the Tekniska Museet in Stockholm in April? Ah, I…

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distributed imagination

Posted on September 14, 2016July 2, 2020 By sethgiddings

Distributed imagination: small steps to an ethology of mind and media This project will theorise the imagination in postdigital mediated environments. Imagination has at…

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the hybrid realities of Pokémon (before Pokémon Go)

Posted on July 20, 2016January 11, 2018 By sethgiddings

Excerpt from Gameworlds: virtual media and children’s everyday play, 79-85. Transmedia systems: Drawing Pokémon As a transmedia system, Pokémon is designed to open up numerous and…

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Pokémon as new mass media

Posted on July 20, 2016January 11, 2018 By sethgiddings

Something I started writing at the end of the last century! From Lister et al 2009, New Media: a critical introduction 2nd ed.), 292-294…

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you could vibrato it

Posted on May 4, 2016October 26, 2016 By sethgiddings

A quick cut and annotation of a microethological study of the testing of Alphasphere at the Pervasive Media Studio some years ago. I’ve put…

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the end of toys

Posted on March 4, 2016March 4, 2016 By sethgiddings

Watch this space for a new project to explore the design, philosophy and lived experience of the toy in children’s postdigital culture. Focussing on…

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Lightbug at The Rooms

Posted on November 8, 2015October 26, 2016 By sethgiddings

The full prototype of the Lightbug swing was installed by Tine Bech as the centrepiece of the REACT exhibition The Rooms in Bristol 4th…

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gesture, play, and video

Posted on August 6, 2015October 26, 2016 By sethgiddings

  gesture from Seth Giddings on Vimeo.

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gesture, technology and play

Posted on August 6, 2015October 26, 2016 By sethgiddings

This is the website for a symposium organised by Helen W Kennedy, Patrick Crogan and myself at the Pervasive Media Studio in Bristol in…

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SimKnowledge

Posted on July 28, 2015January 11, 2018 By sethgiddings

I have a chapter in Michelle Henning’s Museum Media, one of Wiley’s new International Handbooks of Museum Studies. It’s called ‘SimKnowledge: what museums can learn…

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Lightbug video

Posted on June 26, 2015October 26, 2016 By sethgiddings
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what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

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