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microethology

Seth Giddings' research site

Tag: simulation

SimKnowledge

Posted on July 28, 2015January 11, 2018 By sethgiddings

I have a chapter in Michelle Henning’s Museum Media, one of Wiley’s new International Handbooks of Museum Studies. It’s called ‘SimKnowledge: what museums can learn…

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prosthetic imagination

Posted on January 12, 2015December 10, 2015 By sethgiddings

Rules themselves create fictions by the very fact of complying with their respective rules, is separated from real life where there is no activity…

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Animal Crossing economics

Posted on April 12, 2014September 23, 2021 By sethgiddings

The clock and the world’s temporality in Animal Crossing are completely integral. The clock isn’t a measure of time, but virtual time’s arrow itself,…

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soft worlds

Posted on March 7, 2014July 2, 2020 By sethgiddings

Extracts from a chapter from Gameworlds: virtual media & children’s everyday play: Soft Worlds

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drawing without light

Posted on October 15, 2013October 11, 2016 By sethgiddings

Just published, a new version of Martin Lister (ed.) The Photographic Image in Digital Culture, London: Routledge. I have an essay in it on…

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gender gamified

Posted on October 10, 2013October 11, 2016 By sethgiddings

From a discussion on Kotaku.com following the redesign of female soldiers in Warface for the Russian market, apparently based on a survey of Russian…

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at play in the flocking routine 2

Posted on September 28, 2013July 2, 2020 By sethgiddings

From a draft version of a chapter for Michelle Henning’s forthcoming collection on Museum Media. Accompanying video is here.   Occupying the final room…

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at play in the flocking routine

Posted on September 28, 2013July 2, 2020 By sethgiddings

A few lo-res seconds of an interactive video installation at the Wildwalk science centre in Bristol (closed in 2007). The fish move and respond…

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simulation games

Posted on September 23, 2012July 2, 2020 By sethgiddings

I have a chapter in Mark J P Wolf and Bernard Perron’s forthcoming Routledge Companion to Video Game Studies, on Simulation Games. Link to…

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The Reality of Imagination

Posted on August 3, 2012October 11, 2016 By admin

A moment that didn’t make it into the final video version of a microethological study of play across a Real-Time Strategy game (Age of…

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McLuhan, media, massage

Posted on August 2, 2012October 11, 2016 By admin

Contributed to a day of screenings and seminars recently at the Watershed celebrating Marshall McLuhan’s centenary. Here’s the blurb for the panel I was…

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Sim You Later

Posted on August 2, 2012July 2, 2020 By admin

A moment from play with the BBC simulated creature software Bamzooki.

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what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

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