Designing for playful media and games presents a particular challenge – not for designers, but for the study of design. The most useful critical…
Author: sethgiddings
the imaginative turn I
Yigit Soncul and Jussi Parikka organised Media Theory in Transit, a stimulating symposium at WSA this week. Full details and the programme are here….
Lightbug at The Rooms
The full prototype of the Lightbug swing was installed by Tine Bech as the centrepiece of the REACT exhibition The Rooms in Bristol 4th…
rooftops and birds
This was written for our Play Sandbox journal back in November, and I forgot to put a copy here. Tine and I are in…
global media mo(ve)ment
From induction session for MA Global Media Management at WSA… The videogame Sonic the Hedgehog was released in the United States and Europe in…
gesture, play, and video
gesture from Seth Giddings on Vimeo.
gesture, technology and play
This is the website for a symposium organised by Helen W Kennedy, Patrick Crogan and myself at the Pervasive Media Studio in Bristol in…
SimKnowledge
I have a chapter in Michelle Henning’s Museum Media, one of Wiley’s new International Handbooks of Museum Studies. It’s called ‘SimKnowledge: what museums can learn…
DiGRA 2015: the past and future of players
ecological and ethological studies of children’s play My contribution to the DiGRA 2015 panel From Game Studies to Studies of Play, with Frans Mäyrä, Sebastian…
on not re-inventing Centrifugal Bumble-Puppy
Outside, in the garden, it was playtime. Naked in the warm June sunshine, six or seven hundred little boys and girls were running with…
DanceTag report
It took a while, but the report on the DanceTag project (written by myself and Zannah Doan) is available for download. It is, I…









