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microethology

Seth Giddings' research site

Category: creative AI

the semio-economics of Hyrule

Posted on December 12, 2017July 2, 2020 By sethgiddings

The expansive world of The Legend of Zelda: the breath of the wild features a diegetic economic system. From time to time Link meets…

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Ludic Economies I

Posted on December 5, 2017July 2, 2020 By sethgiddings

With the special issue nearing publication, here’s a reminder of the original Ludic Economies: value & exchange in contemporary game cultures event. The site…

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distributed imagination

Posted on September 14, 2016July 2, 2020 By sethgiddings

Distributed imagination: small steps to an ethology of mind and media This project will theorise the imagination in postdigital mediated environments. Imagination has at…

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robot phenomenology

Posted on May 6, 2016July 2, 2020 By sethgiddings

From a fascinating and wide-ranging talk (2011, copied here from an old blog) at the Pervasive Media Studio by Prof. Chris Melhuish of the…

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small steps to an ethology of mind and media

Posted on December 10, 2015July 2, 2020 By sethgiddings

Slides for my talk at the Media Theory in Transit symposium organised by Yigit Soncul and Jussi Parikka at Winchester School of Art, 24th…

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robots are go

Posted on March 25, 2014July 2, 2020 By sethgiddings

With Silas Adekunle of Reach Robotics I have just been awarded a REACT Prototype grant to research playful robotics. More as it develops, but…

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soft worlds

Posted on March 7, 2014July 2, 2020 By sethgiddings

Extracts from a chapter from Gameworlds: virtual media & children’s everyday play: Soft Worlds

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at play in the flocking routine 2

Posted on September 28, 2013July 2, 2020 By sethgiddings

From a draft version of a chapter for Michelle Henning’s forthcoming collection on Museum Media. Accompanying video is here.   Occupying the final room…

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at play in the flocking routine

Posted on September 28, 2013July 2, 2020 By sethgiddings

A few lo-res seconds of an interactive video installation at the Wildwalk science centre in Bristol (closed in 2007). The fish move and respond…

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permeable realities

Posted on April 17, 2013July 2, 2020 By sethgiddings

    Video here. Current developments in mobile and locative media, and in augmented / mixed reality media (for instance at the Pervasive Media Studio…

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simulation games

Posted on September 23, 2012July 2, 2020 By sethgiddings

I have a chapter in Mark J P Wolf and Bernard Perron’s forthcoming Routledge Companion to Video Game Studies, on Simulation Games. Link to…

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Sim You Later

Posted on August 2, 2012July 2, 2020 By admin

A moment from play with the BBC simulated creature software Bamzooki.

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what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

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