As research partner on this project I will be regularly blogging on the research methods I’m using, adapting and inventing. The research will involve:…
Configuring the dancer
In the DNS / Stratus usability trials, neither machine nor user is settled / experienced / established. Consequently, the interactions are part of the…
Deleuze and ethology
The term ethology originates in the study of animal behaviour, the affects and capacities of animals and their environment. Gilles Deleuze (1992), with his…
NESTA Digital R&D bid success
This marks the start of a new project. I’m the academic research lead on a collaboration between Pavilion Dance and Mobile Pie to develop…
Connecting the Dots…
I presented at Connecting the Dots: movement, space and the digital image at Cambridge University’s CRASSH last Friday – thanks to a kind invitation from Jenna Ng. I shared…
permeable realities
Video here. Current developments in mobile and locative media, and in augmented / mixed reality media (for instance at the Pervasive Media Studio…
simulation games
I have a chapter in Mark J P Wolf and Bernard Perron’s forthcoming Routledge Companion to Video Game Studies, on Simulation Games. Link to…
The Reality of Imagination
A moment that didn’t make it into the final video version of a microethological study of play across a Real-Time Strategy game (Age of…
Complex
If the object of study of microethology is the event (and often entails the zooming on particularly rich sub-events for close attention), then how can the…
McLuhan, media, massage
Contributed to a day of screenings and seminars recently at the Watershed celebrating Marshall McLuhan’s centenary. Here’s the blurb for the panel I was…
DiGRA 2011
There’s a review of the Bristol interventions into this year’s remarkable, and building-site-themed, DiGRA conference in Hilversum, Utrecht by Jon Dovey here, which saves me…
Monsters, mini-games, and Mr Happy
A video essay on virtual and actual play. Published in Audio-Visual Thinking: a journal of academic videos, no. 3, Sep 2011
