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microethology

Seth Giddings' research site

Tag: simulation

Unbox: The speed and slowness of Lucy, Batman, Batman, Gandalf, and Dumbledore

Posted on July 2, 2020July 2, 2020 By sethgiddings

Microethology of toys-to-life (from proposal for Toy Theory book)   – I’m going to build Dumbledore [sings:] Dumbledore, Dumbledore… – Technically, you’re building Gandalf…

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game | death | worlds

Posted on May 21, 2020May 21, 2020 By sethgiddings

I compiled this sometime in the mid-2000s, as a curated list for Furtherfield. Riffing on gameworlds and lifeworlds, it resonates nicely with my current…

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one or several artificial wolves

Posted on May 3, 2020May 3, 2020 By sethgiddings

Link encounters a group of animals on a green, grassy hillside, beautifully animated in the rich landscape. Large birds, and a wild boar, promise…

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AI and the future of play

Posted on January 9, 2020July 2, 2020 By sethgiddings

Placeholder for a position statement on my current research and teaching on the genealogy and emergent dimensions of artificial intelligence in play and technoculture.

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AI & the achievement of animals

Posted on July 26, 2019July 2, 2020 By sethgiddings

A stork and a wild pig in Breath of the Wild are distinct species only in a decorative sense, as mise-en-scene of the open dynamic world….

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robots for everyone

Posted on May 29, 2019July 2, 2020 By sethgiddings

As I’m working on a cluster of ideas about robots, AI, automata and animals, here is an entry on Robot that I wrote for The International…

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Leia in the expanded field

Posted on May 1, 2018 By sethgiddings
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accursed play

Posted on February 26, 2018 By sethgiddings

A new article in Games and Culture: Accursed play: the economic imaginary of early game studies. It’s part of the Ludic Economies special issue…

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the semio-economics of Hyrule

Posted on December 12, 2017July 2, 2020 By sethgiddings

The expansive world of The Legend of Zelda: the breath of the wild features a diegetic economic system. From time to time Link meets…

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After VR… introductory thoughts

Posted on November 20, 2017November 20, 2017 By sethgiddings

part one: edit from the second edition of Lister, Dovey, Giddings, Grant & Kelly New Media: a critical introduction London: Routledge 2003, p.106+ 2.1 Whatever happened…

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After VR: the archaeology and potential of immersive media

Posted on November 20, 2017November 20, 2017 By sethgiddings

A symposium I convened under the auspices of the newly minted Transforming Creativity Research Group and AMT at Winchester School of Art. My introductory…

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small steps to an ethology of mind and media

Posted on December 10, 2015July 2, 2020 By sethgiddings

Slides for my talk at the Media Theory in Transit symposium organised by Yigit Soncul and Jussi Parikka at Winchester School of Art, 24th…

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what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

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