Skip to content
  • creative AI
  • toy theory
  • gameworlds
  • media ethology
  • distributed imagination
  • design for postdigital play
  • left optimism
  • ludic economies
  • publications
  • about Seth Giddings
  • art
  • sketchbook
  • Toy Theory
  • Slottica

microethology

Seth Giddings' research site

Category: distributed imagination

SimKnowledge

Posted on July 28, 2015January 11, 2018 By sethgiddings

I have a chapter in Michelle Henning’s Museum Media, one of Wiley’s new International Handbooks of Museum Studies. It’s called ‘SimKnowledge: what museums can learn…

0

on not re-inventing Centrifugal Bumble-Puppy

Posted on June 9, 2015January 11, 2018 By sethgiddings

Outside, in the garden, it was playtime. Naked in the warm June sunshine, six or seven hundred little boys and girls were running with…

1

prosthetic imagination

Posted on January 12, 2015December 10, 2015 By sethgiddings

Rules themselves create fictions by the very fact of complying with their respective rules, is separated from real life where there is no activity…

0

towards the phenomenology of Angry Birds

Posted on February 4, 2014October 26, 2016 By sethgiddings

draft: The phenomenology of Angry Birds, or, how to live in virtual gravity [PDF download here] Abstract Taking the popular mobile game Angry Birds…

0

gender gamified

Posted on October 10, 2013October 11, 2016 By sethgiddings

From a discussion on Kotaku.com following the redesign of female soldiers in Warface for the Russian market, apparently based on a survey of Russian…

0

Connecting the Dots…

Posted on April 17, 2013October 11, 2016 By sethgiddings

I presented at Connecting the Dots: movement, space and the digital image at Cambridge University’s CRASSH last Friday – thanks to a kind invitation from Jenna Ng. I shared…

0

permeable realities

Posted on April 17, 2013July 2, 2020 By sethgiddings

    Video here. Current developments in mobile and locative media, and in augmented / mixed reality media (for instance at the Pervasive Media Studio…

2

The Reality of Imagination

Posted on August 3, 2012October 11, 2016 By admin

A moment that didn’t make it into the final video version of a microethological study of play across a Real-Time Strategy game (Age of…

0

Monsters, mini-games, and Mr Happy

Posted on August 2, 2012January 11, 2018 By admin

A video essay on virtual and actual play. Published in Audio-Visual Thinking: a journal of academic videos, no. 3, Sep 2011

0

Lego Riot

Posted on August 2, 2012January 11, 2018 By admin
1
Posts navigation
Newer posts

pages

  • about Seth Giddings
  • art
  • contact
  • publications
  • sketchbook
  • Toy Theory

what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

recent posts

  • read me!
  • Toys or barbarism
  • ToyTheory reviews
  • best inventions
  • toyetic thinking

Find

Explore

affect AI ALife AR attention augmented reality black box creativity DCRC design embodiment ethnography ethology gesture imagination individuation kinokulture knowledge ludic economies media ecology mixed reality mobile media museums nature objects play post-phenomenology presentations protopolitics pythiatechnics robots simulation software symbolic exchange technoculture time toys transduction video virtual gravity voodoo methodology VR
Pingraphy powered by WordPress