Skip to content
  • creative AI
  • toy theory
  • gameworlds
  • media ethology
  • distributed imagination
  • design for postdigital play
  • left optimism
  • ludic economies
  • publications
  • about Seth Giddings
  • art
  • sketchbook
  • Toy Theory
  • Slottica

microethology

Seth Giddings' research site

Category: toy theory

future of toys… network ideas

Posted on March 30, 2017November 20, 2017 By sethgiddings

The central theme of the proposed activity is the future of toys in a digital media culture. Taking recent developments in ‘hybrid’ toy and…

0

game tokens

Posted on November 16, 2016January 11, 2018 By sethgiddings

  Drawing after a photograph in a New Scientist article about the archaeological discovery in Turkey of game tokens from the early Bronze Age,…

0
A Zubat at WSA

Pokémon Go as distributed imagination

Posted on October 19, 2016October 19, 2016 By sethgiddings

Here’s a draft of a short article accepted for a special section of Mobile Media & Communication on Pokémon Go:   The appeal of…

0

the hybrid realities of Pokémon (before Pokémon Go)

Posted on July 20, 2016January 11, 2018 By sethgiddings

Excerpt from Gameworlds: virtual media and children’s everyday play, 79-85. Transmedia systems: Drawing Pokémon As a transmedia system, Pokémon is designed to open up numerous and…

0

Pokémon as new mass media

Posted on July 20, 2016January 11, 2018 By sethgiddings

Something I started writing at the end of the last century! From Lister et al 2009, New Media: a critical introduction 2nd ed.), 292-294…

0

the end of toys

Posted on March 4, 2016March 4, 2016 By sethgiddings

Watch this space for a new project to explore the design, philosophy and lived experience of the toy in children’s postdigital culture. Focussing on…

0

on not re-inventing Centrifugal Bumble-Puppy

Posted on June 9, 2015January 11, 2018 By sethgiddings

Outside, in the garden, it was playtime. Naked in the warm June sunshine, six or seven hundred little boys and girls were running with…

2

robots are go

Posted on March 25, 2014July 2, 2020 By sethgiddings

With Silas Adekunle of Reach Robotics I have just been awarded a REACT Prototype grant to research playful robotics. More as it develops, but…

1

Monsters, mini-games, and Mr Happy

Posted on August 2, 2012January 11, 2018 By admin

A video essay on virtual and actual play. Published in Audio-Visual Thinking: a journal of academic videos, no. 3, Sep 2011

0

Lego Riot

Posted on August 2, 2012January 11, 2018 By admin
1
Posts navigation
Newer posts

pages

  • about Seth Giddings
  • art
  • contact
  • publications
  • sketchbook
  • Toy Theory

what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

recent posts

  • best inventions
  • toyetic thinking
  • cover
  • a toy theory of knowledge and belief
  • Crete 3/3: Bronze Age robot

Find

Explore

affect AI ALife AR attention augmented reality black box creativity DCRC design embodiment ethnography ethology gesture imagination individuation kinokulture knowledge ludic economies media ecology mixed reality mobile media museums nature objects play post-phenomenology presentations protopolitics pythiatechnics robots simulation software symbolic exchange technoculture time toys transduction video virtual gravity voodoo methodology VR
Pingraphy powered by WordPress