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microethology

Seth Giddings' research site

Category: distributed imagination

mutoscope

toying with the archive

Posted on May 15, 2018May 15, 2018 By sethgiddings

I’ve just been awarded a research stipend by the Bill Douglas Cinema Museum at the University of Exeter. Here’s the rationale: My interest in…

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we both know your yearnings

Posted on April 30, 2018July 2, 2020 By sethgiddings

I know who I am, but who are we? Distributed subjectivity in the postindustrial machinic phylum. The card is delivered to me from a…

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toying with the singularity

Posted on April 28, 2018July 2, 2020 By sethgiddings

I’ve added a draft of ‘Toying with the singularity’ to the Publications page – a chapter for The Internet of Toys: practices, affordances and the political…

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why so Serious(tm)? playing with LEGO Serious Play

Posted on February 10, 2018February 10, 2018 By sethgiddings

edited excerpt from Ashton and Giddings 2018, At work in the toy box: bedrooms, playgrounds and theories of play in creative cultural work International Journal of…

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toyworlds

Posted on January 11, 2018January 11, 2018 By sethgiddings

Toys, materiality, and imagination (extracts from Gameworlds: virtual media and children’s everyday play, NY: Bloomsbury 2014).

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A Zubat at WSA

Pokémon Go as distributed imagination

Posted on October 19, 2016October 19, 2016 By sethgiddings

Here’s a draft of a short article accepted for a special section of Mobile Media & Communication on Pokémon Go:   The appeal of…

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prosthetic imagination, augmented memory

Posted on September 23, 2016September 23, 2016 By sethgiddings

What did I say at the ‘Amusing and Disturbing’ symposium on gaming and children at the Tekniska Museet in Stockholm in April? Ah, I…

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distributed imagination

Posted on September 14, 2016July 2, 2020 By sethgiddings

Distributed imagination: small steps to an ethology of mind and media This project will theorise the imagination in postdigital mediated environments. Imagination has at…

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the hybrid realities of Pokémon (before Pokémon Go)

Posted on July 20, 2016January 11, 2018 By sethgiddings

Excerpt from Gameworlds: virtual media and children’s everyday play, 79-85. Transmedia systems: Drawing Pokémon As a transmedia system, Pokémon is designed to open up numerous and…

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small steps to an ethology of mind and media

Posted on December 10, 2015July 2, 2020 By sethgiddings

Slides for my talk at the Media Theory in Transit symposium organised by Yigit Soncul and Jussi Parikka at Winchester School of Art, 24th…

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the imaginative turn I

Posted on November 26, 2015May 11, 2016 By sethgiddings

Yigit Soncul and Jussi Parikka organised Media Theory in Transit, a stimulating symposium at WSA this week. Full details and the programme are here….

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SimKnowledge

Posted on July 28, 2015January 11, 2018 By sethgiddings

I have a chapter in Michelle Henning’s Museum Media, one of Wiley’s new International Handbooks of Museum Studies. It’s called ‘SimKnowledge: what museums can learn…

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what is microethology?

Theory and practice of playful media and technology, by Seth Giddings.

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